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vltranslate
NAME
vltranslate - Multiple the
current matrix by a general scaling matrix
SYNOPSIS
#include <parvox.h>
void vltranslate(float* x, float* y,
float* z);
DESCRIPTION
vltranlate()
moves the coordinate system origin to the point specified by (x,
y, z). The current matrix
could be either the modelview matrix or the projection matrix, set earlier
by vlmatrix_mode(). The current matrix
is multiplied by the follwoing 4x4 translation matrix, with the product
replacing the current matrix.
| 1 |
0 |
0 |
x |
| 0 |
1 |
0 |
y |
| 0 |
0 |
1 |
z |
| 0 |
0 |
0 |
1 |
SEE ALSO
vlmatrix_mode,
vlload_identity, vlscale,
vlrotate
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This page,
http://pat.jpl.nasa.gov/public/ParVox/API/vltranslate.html,
is maintained by
and was last modified Wednesday, 09-Mar-2005 17:03:52 PST
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