 |
vlset_render_type
NAME
vlset_render_type - Set the rendering type
for the next rendering cycle
SYNOPSIS
#include <parvox.h>
void vlset_render_type(vlvolume *vol, vlvariable
*variable, int type, int time_step)
DESCRIPTION
vlset_render_type()
sets the rendering type, type,
to be either VL_VOL for direct volume rendering, VL_SLICE for slice rendering,
or VL_ISO for isosurface rendering. The rendering type change only
affects one variable, variable,
at one given time step, time_step.
If multiple timesteps are loaded into the system, this function has to
be called for every time step seperately. vlset_render_type()
intializes some internal data structures for the voxels based on the
rendering type, therefore, it has to be called prior to any isosurface
classification APIs, such as vliso_surface()
or vliso_shade().
SEE ALSO
vliso_shade,
vliso_surface, vlflush
BACK TO INDEX
|
 |