vlmulti_matrix - multiple the
current matrix by an 4x4 input matrix.
SYNOPSIS
#include <parvox.h>
void vmulti_matrix(float* matrix);
DESCRIPTION
vlmulti_matrix()
mutiple the current matrix with an input matrix specifed by matrix.
The current matrix could be either the modelview matrix or the projection
matrix, set earlier by vlmatrix_mode().
matrix
is a pointer to a 4x4 matrix stored in row-major order as sixteen consecutive
floating point values. That is, the matrix is stored as follows: (Note
that OpenGL uses colume-major order in constrast of our row-major order
matrix format.)
This page,
http://pat.jpl.nasa.gov/public/ParVox/API/vlmult_matrix.html,
is maintained by Peggy Li
and was last modified Wednesday, 09-Mar-2005 16:51:48 PST